Mostrando entradas con la etiqueta games. Mostrar todas las entradas
Mostrando entradas con la etiqueta games. Mostrar todas las entradas
martes, 16 de julio de 2019
martes, 12 de marzo de 2019
miércoles, 26 de septiembre de 2018
miércoles, 9 de mayo de 2018
miércoles, 8 de junio de 2016
Excalibur Board Game
A couple of years ago I thought of updating the art of an old license released board game. Then, life got in the middle :P
jueves, 12 de marzo de 2015
Excalibur card game
There was this very old Heroquest like card game that I liked. Game dynamics are still good, but the artwork ... not so much. Last year, when I still had a bit of spare time, I started to redraw the cards. I filled a full moleskine and then I had to change my job position. Maybe in a future, when I go back to my old job ...
jueves, 19 de diciembre de 2013
My sector of Rome
... for the SW Game, at least. I'm more a San Giovanni Latterano kind of person. Of course, I had to go in detail and regret it after the first 7 minutes :(
sábado, 29 de diciembre de 2012
First test with Inkling
And it works better than I expected, but not quite, i.e. some pen strokes are slightly misplaced and the resulting sketch is not quite the same in paper (e.g. the eyes are a bit weird on screen). I'm betting one has to keep the notebook as flat and still as possible, too
This is (sort of) my Skyrim character, BTW
jueves, 23 de febrero de 2012
miércoles, 16 de marzo de 2011
Left 4 dead II deathmatch!
miércoles, 9 de marzo de 2011
Pandemic
Another friday night playing board games (must be getting old). This time we played Alhambra and, for the sake of team building, a cooperative game: Pandemic. Pandemic focus on fighting four different viral diseases that are spreading all over the world. Players get a role, so they can be specialized in a specific skill, and they've got to move around, healing population and, at the same time, trying to find the cure for each virus. Initially, the game seems pretty easy, but after losing 4 or 5 games in a row, one realizes that complexity grows exponentially as turns increase and, all in all, it requires good strategy and a fair amount of luck to actually succeed. I really like this game :)
viernes, 4 de marzo de 2011
Freaky-weekend I: Arkham Horror
Last weekend, we rented a cottage in the middle of nowhere and moved there for three days with lots of (unhealthy) food, a projector, a HDD full of zombie movies, the XBox with every complement we could grab -Kinect included- and a mountain of board games. I carried my notebook and took several quick sketches of many moments there, so I'll be posting them these days.
First, a game of Arkham Horror, set in Lovecraft's creepy universe. It takes a long time to complete one of this games, but it is real fun :) First, the game box:
Now, one of the players at her turn (she might disagree, because it is not a good portrait, but she kept moving, and it took 5 minutes, so ...)
Some locations at Arkham (on the back of the cards)

And one of the gateway locations (where I ended first), the Dreamlands.
I used watercolors in a couple of sketches and a few Tombow markers in the rest.
First, a game of Arkham Horror, set in Lovecraft's creepy universe. It takes a long time to complete one of this games, but it is real fun :) First, the game box:
Now, one of the players at her turn (she might disagree, because it is not a good portrait, but she kept moving, and it took 5 minutes, so ...)
Some locations at Arkham (on the back of the cards)
And one of the gateway locations (where I ended first), the Dreamlands.
I used watercolors in a couple of sketches and a few Tombow markers in the rest.
lunes, 25 de octubre de 2010
G-Puzzle
miércoles, 16 de junio de 2010
Munchkin-Lab strikes back
miércoles, 9 de junio de 2010
New Munchkin-Lab card!
jueves, 22 de abril de 2010
martes, 23 de marzo de 2010
viernes, 19 de marzo de 2010
jueves, 11 de marzo de 2010
Enough, I say!
miércoles, 10 de marzo de 2010
Because you were all waiting for them ...
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